![]() Another crucial knowledge the game doesn't give is what's the cooldown. I've played the game for a whole day IRL, but I still don't understand how many times my character has to eat one type of meal to become intolerant of it. ![]() Or to eat literal poisonous mushrooms while there's a whole fridge packed with MREs.Īnother issue is that the game doesn't communicate well about this. It just doesn't make sense to eat three full-meal MREs and still drop out of consciousness due to hunger an hour later. While it might be a good mechanic to encourage players to use different types of foods, following this semi-realistic theme of the game, tying it to hunger is not the correct way.įirst, the logic. ![]() I understand that practically everything is experimental, and that's part of the development, to see what people like & dislike, what works and what doesn't. ![]()
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